katrisims: (basic)
Hello, and welcome to my simming blog! I'm Katri, a thirtysomething Finnish simmer, and this is my place to share my stories, general babbles, pictures and whatever else might cross my mind. So far, this has been a Sims 2 blog exclusively, but who knows about the future.

Below you can find an index of sorts about what you can find on this blog. It'll likely be updated and improved on occasion.

I currently have two ongoing stories, The Bookacy Family Alphabet Adventures and its spin-off, Villains or Heroes. Both are challenge-based, the former is an Alphabet Legacy and the latter an Apocalypse challenge. Both are also at least partially plot-driven these days. In addition, I play something which is not a story, an observational Build a City challenge called Lakewood: Just a BaCC.

Be warned: I started the alphabetacy in 2007 when I was much younger and had more time than today. Then I was hit by adulthood and responsibilities, a truckload of plot, the brilliant idea to play the whole neighborhood, and the desire to play and write other things. So these days, story updates are a pretty rare occurrence, but I do intend to keep going, however slow my progress might be.

The Bookacy Family Alphabet Adventures )

Villains or Heroes? )

Lakewood: Just a BaCC )

Other stuff )

Welcome again, I hope you enjoy your stay!
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I kind of forgot again, so here goes, just quickly before bed.

It's been a quiet week for sims, what with Zelda, traveling and returning to work. I've been heavily distracted and not feeling like concentrating. I think the only progress that happened the past week was that I did a little bit of writing for the next Lakewood update while on the road. My Alphabetia queue ran out, but I don't have anything to queue so far. Might take a while.

In short, I haven't been in the mood. Hopefully I will soon again.
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Again I'm a bit late with this, but here comes the progress report. Being on vacation, keeping track of days is kinda harder. Which is a good thing, means the vacation is as it should be.

Anyway, there's been some progress. I've been writing the next Lakewood update, I'd say I'm more than halfway done. And I've been playing the main college house in Alphabetia, Dirk's second year is a day or so from completion. Fairly uneventful I'd say, I think mostly because the kids are so far apart in age this time. I mean Dirk's halfway done with college and Dorian is STILL a teen. Well, maybe I'll gloss over some of it in the chapter, I guess not having a billion college chapters this time is just a good thing. Plus, the upcoming Komei plot will hopefully keep things interesting. It's become fairly clear that I can't do long without plot.

Oh and I also started working on a silly little thing to celebrate the 10th legaversary. We'll see if I can get anything out of it, just for fun.

This is the last week of my vacation, and I continue to be distracted by Zelda (I just got my neck all tense by fighting and beating my first Lynel, ow) plus other activities. But I hope to get a little simming progress in too.
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Whoops, I forgot to write Weekly simming yesterday, or when I remembered it was already kinda late. Well, here it comes.

Still heavily distracted by Zelda, as predicted. I just closed the game so that it wouldn't affect my night's sleep - I wouldn't call it scary exactly, but it seems that there's enough adrenalin involved that I shouldn't play late in the evening.

Anyway, there's been some progress on the simming front, too. I finally finished the Curious family's week in Lakewood and posted some picspam on it. Plus, after that I took a full back up. I've been writing a little bit for the update on them, but posting it is still ways off. That'll be my next immediate goal, alongside with playing the rest of Alphabetia's college rotation. To think of it, after that I'd think I have enough gameplay pictures for the next Bookacy update. Whenever that may be.

Speaking of the Bookacies, I should probably start on something for the 10 year anniversary if I want to post something special that day. It's only a month away, after all. We'll see if I can get something done.

I predict that the Zelda distraction will continue again this week, plus I have a friend coming over too. So we'll see but I'll try to get at least something done!
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It's probably not very surprising that I didn't get much progress last week. It was my last week at work before my vacation, and that took some energy. I was also a bit preoccupied with real life in the evenings, plus the huge distraction that is my new Zelda game. What can I say? I <3 it.

I did get like one Lakewood update or maybe two re-posted last week, so that's now done up until the first part of week 3 I think. I did play a little bit too, like for one date or so. I did plan to play a bit last night, but my computer wouldn't agree on that. After a couple of software crashes, I found out it was kinda late already and gave up. Hopefully that was just a random occurrence and not something more serious.

So yeah, I've got three weeks off starting this week, and I don't have any particular plans, other than relaxing and doing something fun. I predict that it'll contain a lot of Zelda, but I'll try to get some simming stuff done too. As a matter of fact, I'm currently waiting for my game to boot up so I can play some Lakewood. Fingers crossed for some nice progress!
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I've been pretty distracted through last week. That may or may not have something to do with The Legend of Zelda: Breath of the Wild, which I may or may not have just got for myself... *ahem* That one is a HUGE distraction from simming, as it's just so fun and exciting to play. The best immersion I've experienced in years. Great for having fun, not so great for my other hobbies, seeing that I still have work and all.

I did get a little bit of progress. I re-posted a couple more Lakewood updates to fix the pictures, and played Lakewood a little bit. We're currently at Saturday morning with the Curiouses, so little by little...

I've got yet this week of works, and then I'll be off for three weeks. I'd predict great simming progress except for this other distraction. Well, one day and one week at a time. I'll try to get a little something done this week.
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Last week at least I didn't have a stiff neck for three days straight, so in that sense it was better than the previous week definitely.

The bad news is I suppose that Photobucket did decide to play its trick on me too, so a lot of time that I could have spent simming in the weekend was spent fixing my old entries. I got the first six updates of Lakewood fixed, plus my various banners. I thanked my lucky stars that I've been writing the updates in an OO file, so I can essentially just re-post them, as looking for the correct picture to replace in the html would be way, way more painful. I'm not looking forward to going through some ancient picspams, but I'll cross that bridge when I come to it.

Other than that, I have been playing Lakewood forward, as a matter of fact my game is open as I type this. The Curious family are currently at Friday morning, so we're slowly closing in on the end of the rotation there. I'll try to alternate that plus fixing the old updates plus writing the new one somehow so that each one progresses at some pace.

So, yeah, working on it!
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A bit of a quiet simming week this one, mostly because I had a stiff neck and a headache for three days straight. That was pretty painful, but thankfully I finally got rid of it.

So towards the end of the working week I didn't really do much anything at all, but I did manage a little bit of progress here and there. In the early week, I finished replicating the main house as far as I could and packaged it into a file. I just updated that into the rebuild todo, and while I was at it, remembered several other lots missing from there, so I added those too. The rebuild is going to be quite a lot of work.

Just today, I also played a little bit of the Curious household and wrote a little bit too. They're currently at Wednesday morning.

It also doesn't seem to be enough what happened with LJ, but it seems that Photobucket is doing nasty tricks as well. I haven't had issues yet but I suppose I will sooner or later. Probably the biggest problem expected is that Lakewood is hosted on there. I've been looking into an alternative image host but haven't made any decisions yet. I think if the situation stays as it is, I'll try out a new host when I post the next Lakewood update, and if it works nicely, then I'll continue using that and migrate the old chapters and stuff bit by bit. If it looks like my pictures go missing en masse, I may have to do the migration sooner.

Well, not sure how next week will be, but here's hoping that it'll be painless at least!

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While I'm at it, I suppose it's time to declare the rebuild officially started and post the todo list that I have for that. I've had the list for a long time, but only now I'm getting to it, and minor changes will probably happen on the way. I'll try to remember to update here when I progress in the work. Here goes:

Rebuild todo-list:

Old 'hood

  • Extract and clean remaining sims
  • Take notes:
    • Ages
    • Interests
    • Skills
    • Badges
    • Relationships
    • Dominant and recessive genetics
    • Vacation mementos
    • Household funds
    • Career rewards
  • Take pictures:
    • Portraits
    • House layouts

New 'hood
  • Place main 'hood, downtown, shopping district, university, vacation destinations
  • Re-create houses:
    • Main house DONE
    • Bookacy Greek House Greek House
    • Beach house
    • Three lakes house
    • Takemizu house
    • Bakery
    • The Bookacy family graveyard DONE
    • The Spare graveyard
    • Alphabetia jail
    • Sal's lair
    • The Shack
  • Build other houses and businesses
  • Populate: default NPCs and townies, dormies, strays
  • Recreate families
  • Fix:
    • Ages
    • Recessive genetics
    • Skills
    • Badges
    • Relationships
    • Family trees
    • Vacation mementos
    • Interests
  • Re-paint portraits
  • Re-make and re-initialize George
  • Re-kill dead sims
  • Give families correct funds and correct career rewards
  • Death by makeover:
    • Curty (if downtown force-generates)
    • Pao (if downtown force-generates)
    • Nicole
    • Marylena
    • Eric
    • Nicholas
    • Marsha
    • Meadow
    • Kendra
    • Rebecca (if downtown force-generates)
    • Andrew (if downtown force-generates)
    • Joy
    • Veronica
    • Audrey
    • Trevor
    • Joshua
    • Ryker
    • Holden
    • Kevin
    • Laura x2
    • Mehrissa (if downtown force-generates)
    • Erik
    • Sunny
    • Glen
    • Weldon
    • Chris
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Last week was less productive than the week before, pretty unsurprisingly as it was midsummer week. So I spent a good portion of the weekend with relatives, in any case I had a nice time.

In the beginning of the week, I queued more picspam, so all the queuing has been done for the time being. After that, I mostly played my TS4 legacy to relax. Both the kids of generation 2 are now children, so there was some progress there.

In the very end of the week I did a tiny bit of building, though I didn't have much of concentration. It's slow going, I'm still working on replicating the main house. But hey, I think I've now done the actual building stuff and can move on to buy mode, so I suppose that's something.

So I think that's that. On I go with the building and hopefully some Lakewood this week, we'll see how stuff goes. Oh, and since I'm officially working on the rebuild, I suppose I should post the to-do for that some time. I have it somewhere on the other machine.
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This was a nice, productive simming week, I'm quite happy with the progress.

I finished playing the GilsCarbo-London house's semester, and backed up my game data on the desktop (my light version of backing up). There was some glitching, which made me think the 'hood quite possibly has limited mileage left. Or at least some sims in it - good thing I just made the rotation shorter. I just hope the 'hood can make it until the end of college.

Prompted by the glitching, I officially started the building portion of the rebuild. I made a building 'hood and started working on replicating the legacy main house. It seems that the reference picture strategy is working nicely, especially with the building grid showing in the pictures. So I spent several hours this weekend counting tiles, checking how I'd placed the windows and comparing wallpapers. Oddly satisfactory work, that.

And even more satisfactory is that it's starting to look very familiar, with the basic structure and things like exterior wallpapers, windows and doors in place. The reference picture set is surprisingly good: there may be a couple of blind angles where I couldn't tell where a couple of windows were, but I know my own building style well enough to guess where I'd put the remaining ones.

Just today, when I wanted a break from building, I started on the next house in Lakewood, the Curious family. They are at Tuesday afternoon, so not a huge amount of time, but on the other hand there was already a birthday and a trip to a business in it. I did also start writing that a little bit, and in suitable spots, added some more Alphabetia picspam to the queue. I've got a nice buffer, and there's still more pictures left to queue.
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Last week was a bit quieter simming-wise than the previous few have been. I did play maybe half a semester of the third college household and queue part of the picspam. I'm thinking of doing a Lakewood household when the semester is over.

I did also continue documenting the TS4 legacy for a bit, slowly getting closer to caught up. On the other hand, just tonight, I played forward on that a bit, so that makes me less close to caught up. But hey, progress is progress.

I seem to have a bit of trouble concentrating on sims (or anything) again, and I'm admittedly a bit distracted by other games. But any and all progress counts. I'm still liking the queuing approach to picspam. It feels like it gives me a little bit of a deadline, while still giving me the feeling that there's a nice amount of time. I can't make a promise that there'll always be a queue, but this way, I can at least try to stay ahead a bit.

This week there shouldn't be any big plans or so. With the concentration thing I'm not sure I'll get a lot of progress, but maybe a little bit at least.
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Again, last week was pretty productive simming-wise. I played another household for a semester (the Jalowitz-Riley college household) and set up a queue on the picspam.

I'm liking the queuing thing so far: it's admittedly a bit more work than the burst picspams I was doing earlier, but now that I've done it, I'm set up for a month with one post per day. So I should have ample time to play more. And it gives me the possibilty to talk a little bit more about each household, too. Actually, I'm tossing around the idea that if I decide to publish the TS4 legacy, maybe I should make a side blog and post it a picture per day.

Speaking of the TS4 legacy, while I was mostly busy in the weekend, I did manage to catch up on the writing a bit while on the road. It's not so terribly behind anymore, which is nice. So maybe I'll play that one for a bit one of these times too.

Some real life stuff is happening this week too, but I don't think I'll be overly busy. But as always, we'll see how things go.
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This week was a good simming week. :) During the week, I got some writing done; enough to publish that long unfinished Lakewood update on Friday. I also continued writing on the TS4 legacy, and I'm much closer to caught up there too.

In the weekend, I started the new, super-short college rotation (only three houses!) by playing a semester of Dirk and his placeholder roommate. Since it's only the two of them it was mostly pretty uneventful, except that Dirk is now seeing someone, and I'm excited. :) I've had a potential partner in mind for him for the longest of times, and it seems that they hit it right off. After all the drama last generation, I wouldn't mind a drama-free spouse setting this time, but I guess we'll see how things go.

All in all, one of my better simming weeks. Next week should be pretty normal for the most part, though it seems I'll be busy in the weekend. But, we'll see what I get done.
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Finally, after a long time of real life getting in the way, I bring you a Lakewood update! I sure have been sitting on it long enough. As always, comments are welcome wherever you might feel inclined to leave them. I hope you enjoy!
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Last week was alright simming-wise I would say. I managed to finish the main 'hood rotation in Alphabetia, so now the final old-form rotation is finally done and I'll officially be moving to the new system next. Pretty exciting! I also posted the picspams on those families, so for the next picspams I'll probably try queuing. And, I took a full backup of the simming machine files, so if 'hood corruption or such gets in the way, I'll be properly backed up.

As for Lakewood, I'll admit I'm dragging my feet a bit when it comes to writing, but I did get some progress there too. If I can get a couple pictures captioned most nights, then that will eventually mean there'll be an update. It would be nice to get this one done, so I could get forward with also playing Lakewood again.

Not sure how this week will go, but I guess I'll know in a week.
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Last week was surprisingly good when it comes to simming progress, I really didn't expect much. During the week, I played a little bit of TS4, as that's generally better for relaxation for me than TS2 is. So that legacy is still alive and kicking, and actually I managed to complete my first aspiration too. Nice.

I was actually able to get some progress during the weekend too. There was some traveling to be had, and to distract myself from the sad purpose of it, I packed my chapters with me on the laptop. I did some catching up on documenting the TS4 legacy, I'm so behind there. On the way back I was exhausted and didn't do anything, but that was to be expected.

Yet yesterday evening I did sim a bit, playing the second-to-last Alphabetia household forward. I'm starting to realize that I'm really really close to the end of the rotation, and once I get there, I can start going by the new rotation system and developing it to my liking, and that's pretty exciting. Of course, playing one of the households that I'm going to leave behind in the new system is slightly sad, but on the other hand, the idea feels liberating too.

I also did some writing for the next Lakewood update yesterday, and that's about fifty pictures in now or so. I'd say it's roughly halfway there, so not bad.

This week shouldn't be hugely busy, so maybe I'll actually get some stuff done. We'll see how that goes.
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I suppose I could consider the life rebuild complete now. I've moved, unpacked, worked in my new job for almost a month and rented out my old apartment. Currently, I'm quite content with how that all turned out. I also got a new laptop in the weekend and I'm in the process of setting that up.

As for simming, I did get a bit of progress last week. If I'm not mistaken, I should now be up to date with the updates that were posted while I was away. There may be still older ones lurking at least at Boolprop, I'll need to check up on that. I also caught up on things by typing up that post about basically overhauling how I play Alphabetia. The system isn't complete yet I'm sure, but the more I think about it, the more I like it. I want to get to practicing and tuning that.

I didn't actually play, but I did dare to dust off my picture folders and type a little bit of the next Lakewood update. Only a little bit, but it's all the little bits that'll get an update there eventually. I'm itching to play, but maybe I should catch up on writing first. Little by little.

I'm not sure about this week. I'd like to get some progress in during the week, but we'll see about that. The weekend is going to be sad (funeral) and I don't expect to do anything really. I'll think about next week when we get there.

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Slowly trying to get back on track when it comes to simming, so I thought I might as well type this out. Remember way back in March, before my life turned upside down, when I mentioned that I'd been thinking about Alphabetia's population and may now have a system in mind? No? Well, no wonder, I barely remember it myself. But anyway, I looked at my spreadsheet again, and I still like it.

What I did back in March was open up a spreadsheet and list each and every current sim in Alphabetia, arranged by family. Then, without thinking too much, I gave them a "priority class", simply based on how much I like them and want to play them. Again, without thinking too much, I decided I'd try to go with three classes. I gave each sim a number from 1 to 3, with 1 being top priority, 2 being in the middle and 3 being the lowest priority. I didn't yet think much about what the numbers would mean in practice. That way, assigning priorities was surprisingly easy.

I color coded the results: priority 1 is green, priority 2 is yellow and priority 3 is red. And at that point, I came to a realization. Here's a picture of the spreadsheet, so you can see for yourself:

Yes, that's a lot of red, a hugely surprising amount for me. I went ahead and counted the numbers. I have a total of 86 sims in Alphabetia, only counting the currently living ones. And 9 of them got priority 1, meaning that I adore them and absolutely want to keep playing them and their decendants. Yes, you got that right. 9. 18 sims got priority 2, and the grand majority, 59, got priority 3. And this division came naturally, without having to force it one bit. So really, it's high time that I did something.

Another observation is, the division happened quite naturally, and it also pretty much corresponds to family lines at the moment: the main line including the current spare and his family are priority 1, the first cousins and their families are priority 2 and the rest are priority 3. There are a couple of exceptions, but that's alright, that's why I did the whole thing, to see how it goes. And that's also what gave me an idea what to do.

My plan is to have a permanent priority system in the 'hood, with three classes like I fleshed out above. Each sim has a priority, and I can decide on the priority however I want. A priority can change if I feel strongly about a particular sim, but it's meant to be a fairly permanent thing. I like all my sims, and I like having them around, so I'm not going to axe the cousins entirely.

The priority 1 sims are super important to me, so I'm going to keep playing them and their lives will be progressing as normal. No change for them, that is. I like the priority 2 sims a lot too, and I like playing them. Plus, there aren't that many of them, so I can keep them in the rotation. But they aren't as super important as the first group, and they don't need to have offspring all around the place. So the priority 2 sims are going to be in the rotation, and they will age normally, but there will be a chance that a sim belonging to this class will be infertile, to keep this class from growing indefinitely. The priority 3 sims are also my sweeties, but they aren't important to the plot like 99.9% of the time, and I don't really feel so strongly about them, so this is where I can make a change. The sims in priority 3 will be taken out of the rotation, so they won't age, and they will all be infertile.

As I said, I'm free to choose a new sim's priority whichever way I want, it doesn't necessarily have to go along the family lines, although mostly I suspect it will. Also, I can make exceptions for partners. Say, a priority 2 sim really likes a priority 3 sim, so I want them to get together. If they do, and I like the priority 3 sim enough, they can get "promoted" back to priority 2. And the other way around too.

When I get back to actually playing Alphabetia, I think I'll finish the current rotation because I'm so close to the end. Then I'll probably start playing by the new priority system and see if I like it, tune it where necessary. And probably until the downgrade point after college, I'll have to pretend to go by the old system for the story, because only then I'm going to have an explanation of it for the plot. But I have plans for that plot, and I like them.

So yeah, maybe I've finally found something good? I hope so.

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Still here, although not much simming progress. I did update my chapter links on Boolprop just today, plus do a little bit of catching up on reading. Otherwise, I've been occupied by real life.

On Saturday, I finalized the deal of getting the old apartment rented and handed over the keys, so that's now taken care of. A lot of last week was still spent working on the details of that, getting the documents ready and such.

Real life has also taken one of its inevitable sad turns. There's been a death in the family, not unexpected but these things still somehow always tend to come as surprises. I'm alright; sad of course but altogether alright, and the rest of us are hanging on.

Not sure how things will go on from here. If real life doesn't taskmaster me around, I may be going into games and stories as distractions. Don't know if I have the concentration for actually simming, but we'll see.
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I may have been a bit optimistic about simming stuff in the end of last week. I did get to start catching up on stories a little bit, but otherwise real life has kept me busy.

I mentioned I was looking for someone to rent the old apartment, and that has kept me busy. Mind you, not because finding someone interested would have been difficult, quite the opposite really. Once I got the ad posted, I started getting a lot of contacts telling me they were interested, "a lot" to the extent that I spent most nights of the week emailing back and forth with the candidates, trying to settle a time to show the apartment. (I got over 20 interested people in total. With just one ad. I knew the apartment was nice of course, but didn't quite expect this.) Well, I did get some times settled and spent yesterday showing the apartment to people (and traveling back and forth of course).

Today, I managed to strike a deal with one of the people who were still interested after seeing the apartment. The papers will be signed next weekend, and so I'll become a landlady. Eek.

On top of this, just today or so it seems that my laptop is resigning: I'm unable to get it to charge the battery at the moment. The simming computer is fine, but it looks like the other one needs a replacement and sooner rather than later.

There's still paperwork and stuff to do to rent the apartment, and I may need to do some laptop-hunting. So we'll see if I have time for sims stuff this coming week. I do hope so, I miss simming!


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