katrisims: (Default)
katrisims ([personal profile] katrisims) wrote2009-04-27 09:40 am

The final child of generation C, and then I did something crazy

So yeah, meet Cliff, the final child of generation C:





But who are the parents of the little tyke? Yeah, I went there:





So he's Sandy and The Other Bill's. The two of them were so cute together, and Bill recently topped Culinary and became permaplat. (Now he wants to top athletic.) Sandy only recently got the job in Culinary. So in a nutshell, I didn't want Bill's bloodline to end, thought the two of them were a cute couple, and went "must have BABIEZZ!". Well, that eventually resulted in Cliff.

Okay so that's that. What's the crazy then? Well, I'm coming to that. See, I don't regret Cliff, not in the slightest. Nor do Bill and Sandy. They're not engaged or married, so they didn't understand fear babies. Nevertheless, Cliff was part of what has been making me guilty recently, and finally launched an action I've been debating about for I think months.

I feel guilty, and sorry for my romance sims. You see, I don't have anything against romance sims. They're actually fun every once in a while. But for me, they're difficult and a lot of work. As you might remember, I did fulfill Adson's want for 20 woohoos. But honestly, that was really a huge amount of work, and afterwards I felt weary for a long time. It also took him a lot of elixir. I even changed Bianca from romance to popularity in college, as I couldn't bear the thought of doing 20 woohoos again so soon. So what tends to happen to my romancers, is that unless they have a LTW that requires otherwise, they might well be stuck with one lover - and I might even go baby crazy, as in the case of Bill and Sandy. Granted, many of them, probably all, can actually be reasonably happy in that situation. They roll the general want "woohoo" (or "woohoo in place x") often enough, and usually after keeping them monogamous for a while, they tend to concentrate on other things, such as buying hot tubs, getting fit and eating certain foods. That's all good, I thought, but is this really how they'd want to live?

So what do I do? I install ACR.

I've read people's legacies with ACR for a long time, and enjoyed them. I've liked the idea of letting the sims influence their romantic lives more than they do in my game. I've laughed at the *headdesk* moments. I've liked how the sims have been able to decide the number of their kids. But I've been hesistant, for several reasons.

One. I'm a control freak. In my way of playing, I tend to micromanage quite much. Only with the Bookacy clan have I learned to give my sims just a little bit more of freedom. Not all that much, really. But a little. So I'm not sure if ACR really fits my play style.

Two. Is this the kind of hack that would be considered cheating? Because I still inted to score my legacy. Well, it supposedly makes at least romance sims with number wants easier, as they do stuff on their own. And sims are not as jealous as they used to be. On the other hand, the other chaos might make up for that. Also, it crossed my mind after some pondering, that perhaps my legacy isn't exactly kosher even before ACR. I mean, can I honestly say it's "fair" to play by the old old rules that don't cover any expansion after OFB, now that I have all expansions? Sure, I can't gain any of the new bonuses, but on the other hand, there's a lot of stuff that makes gaining the old style points way easier. So far I'm thinking that it doesn't matter. I can still score if I want to, everyone's way of playing and scoring is different anyway, and my way hasn't been legacy scoring on its purest from the beginning - heck, I even thought I might just ignore the Alphabet legacy downgrading rule because I didn't like it in the beginning. (Now I'm thinking I might actually obey the rule, it might make for nice plot twists.)

Three. I'm a little worried for my sims' existing relationships. Would it upset me if my favorite sims turned unfathful? Like Adrian and Nicole. I love them to pieces, but they only have onle lightning bolt, and that's with turn ons and offs tweaked to match. And at least Adrian has some higher bolt alternatives around. Or Baudolino. He's got I think two bolts for Marsha. Yikes. And so on, and so on. Sure, I have the new 2.0 Beta with the friends zone - that's for these cases exactly, of course. Eliminating hazards that come in the form of friends with high boltage. But still, there's always the chance that I forget to include someone in the frieds zone. And with ACR, there's bound to be ACR stupidity at some point. How will I feel about that?

So yeah. Those have been my doubts. But for now, I've overcome them and installed. I haven't touched the legacy hood yet, though. I took a backup of all my game files, just in case, and started playing around a bit in Pleasantview, which is my test field when I want to try out something, such as new expansions. Or well, ACR. So far I've had fun with it. There's only been one autonomous woohoo so far, though, I only got to play for a couple of sim days yesterday evening.

So far I'm enjoying the new experience and having a bit of a break from the legacy, too. Time and experimenting will show if this turns out to be a permanent solution for me.

[identity profile] ndainye.livejournal.com 2009-04-27 10:22 am (UTC)(link)
Yay for continuing lines :) I have a few sims that have ended up with children just because I didn't want lines to end abruptly as well.

As a huge fan of ACR, I'll cheer that you've at least tried it. I realize that it's not for everyone, but I personally think it's added a lot to my game. With the new levels of control included with 2.0 it should be a lot easier to control who goes with who. The friends zone and the ability to manually set ones should make keeping friendly sims a bit more faithful.

My sims may seem pretty crazy on ACR but a lot of that is that prior to their making commitments I don't even try to control their actions. Once they've made commitments I'm pretty well able to keep them faithful, I just make sure that they have acceptable targets available when they are out and about.

[identity profile] katrisims.livejournal.com 2009-04-27 03:17 pm (UTC)(link)
Yeah, I couldn't let Bill just grow old without having any kids. And after all, he doesn't seem to mind really.

I've been curious about ACR for ages, and only now I've gotten the courage to try it. In the end it might not be for me, but then at least I've tried. So far I've been having fun trying it, too.

Thanks for the encouragement. I feel better about it if I know I can keep them in control. And well, based on my first trial, even Don Lothario didn't seem to go utterly crazy with it, so maybe I can keep my sims in control. ;) With the friends zone and keeping an eye on my sims (which I do anyway), it should be doable.

By the way, a related question: do you do something to ensure that your heir or heiress has at least one kid? Do you go for regular try for baby or increase the odds until a baby is on the way or something? It just crossed my mind that I have a romance heiress coming up, and she has to have at least 3 kids...

[identity profile] ndainye.livejournal.com 2009-04-27 03:42 pm (UTC)(link)
I haven't pressed try for a baby in the main house since Fred and Chloe. At that point I was still a bit concerned about how ACR would work in regards to romance sims. Since then I've pretty much let everyone handle it for themselves.

Emma and Aldric gave me problems because they were always rolling high, and they didn't seem to concerned about having a spare. While I didn't force them to have Ferdie, I upped the risky levels and sent them on a bunch of dates so that they'd roll up woohoo wants and then I'd activate the ACR options. Eventually they rolled low enough on both checks and conceived a second time.

Romancers will generally try for the first baby rather quickly. After that they're pretty much ready to stop, though I have had romance couples that ended up with multiple 'planned' pregnancies. Delphy and Dal ended up with three due to a risky after the twins were born. If you need three in the main house you'll most likely either need to set ACR for always try or force a few tries.

[identity profile] katrisims.livejournal.com 2009-04-27 06:48 pm (UTC)(link)
Alright, thanks for the info. That pretty much corresponds to the impression I had. It's the Alphabet rules that state there need to be at least 3 per generation, otherwise I think I'd be happy with one or two for Cho. Well, time will show what I end up doing.

[identity profile] eewis27.livejournal.com 2009-05-03 03:50 pm (UTC)(link)
Yay for yet another baby! I do that sometimes, too, to make sure that lines would continue for sure.

And yay for ACR, too, I guess... I've been for a quite long time been tempted to install it, too, but still haven't, pretty much for the same reasons you were having. I didn't even know it has a new version released... well, that makes me think even more...

[identity profile] katrisims.livejournal.com 2009-05-03 07:21 pm (UTC)(link)
Babies are always yay-worthy. =) So far I haven't wanted anyone to die without having at least one kid first. Maybe I'll feel different about that in a generation or two. ;)

And yay for ACR, too. After playing around with it a bit in Pleasantview, I decided to go for it, and now I'm already playing with it on in Alphabetia. So far I haven't regretted my decision one bit, I've had a good time and no chaos yet.

Yeah, there's a new version of ACR, that is part of why I went for it in the end. There are new features, such as marking certain sims off limits for a sim. That's what I've been doing lately: invinting friends over and adding them to the "friends zone" so I don't end up with sims (unexpectedly) going after their relatives' spouses or anything like that. Anyway, the new version is a beta testing version, but so far I haven't had problems. We'll see if the final version has even more fun features. If you want the 2.0 beta, you need to be registered in Simbology to get it.