katrisims: (Default)
So, as I'm done with the plotty interlude I've been planning on so long, it's time for some behind the scenes and "how did I do it". If you're interested, look under the cut, but beware if you haven't read Interlude 2 yet, as it's obviously spoilery.

Behind the scenes, Interlude 2 )

And here's another cut for a brief weekly simming for two weeks:

Weekly simming )


katrisims: (Default)
The Bookacy Family Alphabet Adventures, Interlude 2

Right on time, I made my secondary goal for SimNano! This update has been a long time coming, partially because it's Full-on Plot. If it seems somehow familiar, that's because the text is a slightly edited version of this old drabble. So yeah, I suppose it's canon now.

The picture is a link, and there are both Slideshare and Scribd versions available. As always, comments are welcome anywhere if you feel so inclined. I hope you enjoy! :)
katrisims: (bookacy)



Surprise update is surprising. :) I didn't even realize how close I was before yesterday.

So yeah, the Slowest Legacy on Earth is back again with an update! (Hey, it hasn't even been two years! *shifty*) I hope you enjoy the chapter, and if you feel inclined to comment, that is welcomed wherever it's most convenient for you.

katrisims: (Default)


Ten years ago today, Author Bookacy walked out of CAS and founded her legacy. Can you believe it? I'm not sure I can. In a celebration of sorts, I made this silly thing. What can I say, I've always found it pretty amusing how my sims and characters end up completely different from their namesakes. It was fun making this and seeing my characters so very out of character for a change!

In case the "official" family font is hard to read, here are the texts:

Adso Melk:
Monk

Adson Bookacy:
Romance sim with number LTW

Beth March:
Painfully shy, sweet girl

Beth Bookacy:
1-Nice-Point Popularity sim

Cyrus Cama:
Full-blooded psychopath

Cyrus Bookacy:
Lovable goofball

Dirk Gently:
Care-free, penniless private eye

Dirk Bookacy:
Rich legacy heir, worrywart

The Bookacy family Alphabet Adventures:
Mismatching the Namesakes Since 2007


With that, I'd like to say thanks to anyone who's been reading, and especially to those lovely long-time readers. My simming may be erratic these days, but we're still here, still trotting along. Happy Legaversary to me, and many more!
katrisims: (Default)
Slowly trying to get back on track when it comes to simming, so I thought I might as well type this out. Remember way back in March, before my life turned upside down, when I mentioned that I'd been thinking about Alphabetia's population and may now have a system in mind? No? Well, no wonder, I barely remember it myself. But anyway, I looked at my spreadsheet again, and I still like it.

What I did back in March was open up a spreadsheet and list each and every current sim in Alphabetia, arranged by family. Then, without thinking too much, I gave them a "priority class", simply based on how much I like them and want to play them. Again, without thinking too much, I decided I'd try to go with three classes. I gave each sim a number from 1 to 3, with 1 being top priority, 2 being in the middle and 3 being the lowest priority. I didn't yet think much about what the numbers would mean in practice. That way, assigning priorities was surprisingly easy.

I color coded the results: priority 1 is green, priority 2 is yellow and priority 3 is red. And at that point, I came to a realization. Here's a picture of the spreadsheet, so you can see for yourself:



Yes, that's a lot of red, a hugely surprising amount for me. I went ahead and counted the numbers. I have a total of 86 sims in Alphabetia, only counting the currently living ones. And 9 of them got priority 1, meaning that I adore them and absolutely want to keep playing them and their decendants. Yes, you got that right. 9. 18 sims got priority 2, and the grand majority, 59, got priority 3. And this division came naturally, without having to force it one bit. So really, it's high time that I did something.

Another observation is, the division happened quite naturally, and it also pretty much corresponds to family lines at the moment: the main line including the current spare and his family are priority 1, the first cousins and their families are priority 2 and the rest are priority 3. There are a couple of exceptions, but that's alright, that's why I did the whole thing, to see how it goes. And that's also what gave me an idea what to do.

My plan is to have a permanent priority system in the 'hood, with three classes like I fleshed out above. Each sim has a priority, and I can decide on the priority however I want. A priority can change if I feel strongly about a particular sim, but it's meant to be a fairly permanent thing. I like all my sims, and I like having them around, so I'm not going to axe the cousins entirely.

The priority 1 sims are super important to me, so I'm going to keep playing them and their lives will be progressing as normal. No change for them, that is. I like the priority 2 sims a lot too, and I like playing them. Plus, there aren't that many of them, so I can keep them in the rotation. But they aren't as super important as the first group, and they don't need to have offspring all around the place. So the priority 2 sims are going to be in the rotation, and they will age normally, but there will be a chance that a sim belonging to this class will be infertile, to keep this class from growing indefinitely. The priority 3 sims are also my sweeties, but they aren't important to the plot like 99.9% of the time, and I don't really feel so strongly about them, so this is where I can make a change. The sims in priority 3 will be taken out of the rotation, so they won't age, and they will all be infertile.

As I said, I'm free to choose a new sim's priority whichever way I want, it doesn't necessarily have to go along the family lines, although mostly I suspect it will. Also, I can make exceptions for partners. Say, a priority 2 sim really likes a priority 3 sim, so I want them to get together. If they do, and I like the priority 3 sim enough, they can get "promoted" back to priority 2. And the other way around too.

When I get back to actually playing Alphabetia, I think I'll finish the current rotation because I'm so close to the end. Then I'll probably start playing by the new priority system and see if I like it, tune it where necessary. And probably until the downgrade point after college, I'll have to pretend to go by the old system for the story, because only then I'm going to have an explanation of it for the plot. But I have plans for that plot, and I like them.

So yeah, maybe I've finally found something good? I hope so.

katrisims: (basic)


Hey look, it's the Slowest Legacy on Earth! It's been less than a year (maybe days less, but less nevertheless...), and I've already posted a Lakewood update this week! What is this madness? Oh, right, it's called summer vacation.

I hope you enjoy the chapter, and as usual, comments are welcome wherever you might feel like commenting. :)
katrisims: (basic)
This week concludes my summer vacation for this year, and although last week was better progress-wise, I did get stuff done and I'm happy with it.

Things that got done )

So tomorrow morning it's back to work for me. But, there's still evenings and weekends, so we'll keep trotting along.
katrisims: (bookacy)


Can you believe it? After over a year's break, I finally managed another chapter! Kind of makes me wish it was always summer vacation.

Anyway, both Slideshare and Scribd versions available for your convenience, and as always, comments are welcome anywhere: here, at Boolprop, at Dreamwidth... Whatever best suits you. I hope you enjoy the chapter!
katrisims: (basic)
Phew, I've been hardworking this week!

Progress report this way! )
katrisims: (reading)
 photo Chapter37_2469-600x375_zpsdwoiuizw.jpg
Surprise, something Bookacy-related for a change! This is a quite brief behind the scenes entry for chapter 40. Brief, because a) it was a recap chapter so most topics have been covered already and b) this is a year overdue (literally a year...), so I may have forgotten things that I would otherwise have said. I just want this done for completeness' sake, so I can cross it off my to-do and move on to other things. Such as hopefully updating again in the near future!

This way for the BTS )
katrisims: (basic)
I'm a little bit tired, so I'll try to make this one rather fast.

Progress report for week 12 )

That's all for this week, happy simming!
katrisims: (basic)
Here comes another progress report!

Lots of progress this week! )

Such has been my week in simming, more next week!
katrisims: (basic)
And again another week gone!

Progress! )

So this has been the weekly update. More next week!
katrisims: (basic)
Another week over, they're passing by like mad!

Weekly report )

So, progress keeps happening, at its own, slow pace. Same old, same old. :)
katrisims: (basic)
This week wasn't quite as productive as last week. I suppose that's understandable, seeing that last week was one of my better weeks, and this weekend was Midsummer, so I was traveling and away from my game the whole weekend. (Midsummer is fairly big for us Finns. The traditional way to celebrate is to go to a summer cottage, then persistently sit among the mosquitoes and complain about how it's cold and rainy. ;) I spent a nice one in a city rowhouse instead, no one in my family is into cottages thank goodness. A barbeque in the back yard worked much better for us.)

Another week of simming )

It's been refreshing to do something quite else simming-wise, and so far the new challenge has been fun. I hope it continues to hold my interest, too. Of course, I also hope it doesn't hold my interest too much, so that I don't forget the Bookacies for too long. ;) We'll see how things progress next week.
katrisims: (basic)
Time for another one of these weekly simming things!

Progress report under the cut )

So, back to CAS I suppose, the Smiths are apparently next on my list. I'm pretty happy with this week, I hope next week continues to be good!
katrisims: (basic)
Well, there's one thing I haven't done this week: played. The week was on the busy side, I had a couple of things I needed to attend, one party, plus headache problems on the days I wasn't occupied with any of those... But, I've still managed a bit of progress.

Progress! )

Next week should be less busy than this week, I hope so anyway. We'll see!
katrisims: (basic)
Time for the weekly report!

Weekly simming this way )

Picspam links this way )

Next week I have some pre-agreed things to do, so slightly on the busier side again. Plus I foresee continuing distraction of the game kind. But, whatever progress I have (and I do intend to have some), I'll report next week!
katrisims: (basic)
Again it's Sunday, and I decided I'll get this posted yet before bed, so I can start a new week fresh tomorrow.

Weekly simming! )

Next week is supposed to be quieter than this one, and Thursday is a public holiday. Maybe I'll get more done than I did this week!
katrisims: (reading)
I'm suddenly a lot more active, hmm?

Yesterday's post made me think about the future of Alphabetia, in earnest. I realized that by journaling my progress, I can calculate my speed at playing the Bookacies. And I already have an estimate of my current playing speed: roughly 1.5 households with 5/6 days each per week. That leads to some interesting calculations.

This is gonna get long, and I apologize. Feel free to skip, I fully understand. I just need to write this down to process it myself.

Calculations and ramblings )

It's a kind of a simming epiphany, really, and a long time coming. I think I'm going to finish the rotation the usual way, since I'm so close, but after that, I'm not sure yet how I'll proceed. But at the moment, I'm feeling kind of... radical. Perhaps slightly sad, but mostly I'm thinking something good can come out of this.

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