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Hello there, welcome back to Bonita's Wants!

Bonita: “Huh? I thought we were done with the challenge?”

Well, we are. But there was something I wanted to try yet before I move on back to Lakewood. Something I'm sure Brenda can help me with.
Brenda: “Oh?”

Well, you see, back when you two had your date during the challenge, I was talking to a couple other simmers at Boolprop, and wondering just how good dates were at producing Wants. Could I technically have done this challenge in a single date between you two, or if not, how far would one get me? So that's what we're doing today. And since Bonita already got 100 Wants, today will be done from Brenda's perspective.

Brenda: “No objections from me! Shall we?”


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Yeah, let's get started. I'll admit I'm not a hugely skilled strategy simmer, but I do have a bit of a streak in that and I'm curious.

It's currently morning, and Brenda and Bonita, an established couple, have greened all their needs and we've come to the park, mostly to keep any carpools showing up in the middle of the date or anything. So, Brenda asks Bonita out and we get started.


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The date commences, with 2:59 left on the clock.


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Want #1: Talk to Bonita.


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Want #2: Tickle Bonita.


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Want #3: Tell Dirty Joke to Bonita.

Want #4: Entertain Bonita.

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The joke pushed the date over the “Good” threshold, and we got more time. 5:07 on the clock now.


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Want #5: Give Backrub to Bonita.


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Want #6: Flirt with Bonita.


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Want #7: Hug Bonita.


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Want #8: Kiss Bonita.


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Fortunately, there was a stereo on the lot. Brenda and Bonita made a quick run to it and continued their date there.

Want #9: Dance with Bonita.


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Want #10: Make Out with Bonita.


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At this point, we passed the threshold for a Great date, and had 05:57 on the clock.

And at this point, I noticed we might be in trouble: Brenda's Wants for Bonita involved woohoo and having a Dream Date, otherwise she wanted skill points. Woohoo is a long interaction, and having a Dream Date means the date is over.


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However, checking Bonita out resolved the situation, and Brenda rolled more Wants for her partner.

Want #11: Hug Bonita.


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Want #12: Give Backrub to Bonita.

Vaddi bobo, Armando!


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Want #13: Flirt with Bonita.


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Want #14: Kiss Bonita.


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Want #15: Make Out with Bonita.


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And that pushed us to Dream Date, giving us the final time boost. With 6:25 on the clock and 15 Wants under our belts, I was already strongly suspecting that getting to 100 would be simply impossible.


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But we're no quitters, so let's see how many we can get!

Want #16: Hug Bonita.


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Want #17: Give Backrub to Bonita.


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Want #18: Flirt with Bonita.


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Want #19: Kiss Bonita.


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Want #20: Make Out with Bonita.

Here's one reason why the Wants aren't happening on a roll: Brenda keeps Wanting to make out and woohoo with Bonita, which would be fine, except they take too long! Like, making out is a twenty-sim-minute interaction, and woohoo would be even longer. They give great Aspiration points, but if the goal is to score as many Wants as possible, that's not ideal.

That's also why I keep doing kissing and making out as separate interactions, while just doing a makeout would be quicker. I keep hoping that if they kiss first, Brenda might roll something quicker to achieve so they wouldn't need to go the makeout route at all, but that just keeps not happening. They keep needing to make out just so that Brenda would re-roll her Wants.


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Want #21: Give Backrub to Bonita.


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Want #22: Kiss Bonita.


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Want #23: Make Out with Bonita.


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5 hours left on the clock.


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Want #24: Hug Bonita.


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Want #25: Make Out with Bonita.

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Drat, now is not the time for solving puzzles, Bonita!

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Want #26: Kiss Bonita.


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Want #27: Hug Bonita.


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Want #28: Give Backrub to Bonita.


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Four hours on the clock. This is going way slowly.

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Want #29: Make Out with Bonita.


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And this is where the magic trick stopped working. Through the date, I've used the "check sim out" interraction like five times, each time to get Brenda to roll more Wants for Bonita. Wants that were not having a Dream Date or woohooing. Well, now it seems those are my only options that involve Bonita.


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So, Brenda and Bonita headed back home, where they have a double bed.


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02:45 on the clock.


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Time for that woohoo. Maybe it'll roll some more doable Wants yet.

Want #30: Woohoo with Bonita.


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By the time they were done walking to the bed, getting on the bed, cuddling, etc, etc., woohooing and getting dressed, we had a little over an hour on the clock.


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But, at least there were more Wants now.

Want #31: Give Backrub to Bonita.


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Want #32: Flirt with Bonita.


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Want #33: Make Out with Bonita.


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Want #34: Kiss Bonita.


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Want #35: Give Backrub to Bonita.


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With three minutes on the clock, we're out of time. Time for the one last Want.


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Want #36: Have a Dream Date with Bonita.


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And with that, we're done. One dream date with an established couple, 36 Wants. What's the verdict? Well, I clearly wasn't able to gain 100 Wants in just one date, not even close. But do I think it could be done?

Well, I'd say it'd be quite hard, if not impossible. I checked the clock on my screen shots, and it seems it took about 2.5 hours from the start of the date to the point where the score passed into the Dream Date zone, which means that the whole date took about 9 hours. Even the shortest interactions between sims take a bit of time, based on this experiment let's say about 5 minutes each. Actually, I think that's a bit optimistic, but let's assume so. That means you could ideally fit about twelve into an hour, and with 9 hours, that makes ideally about 108 interactions.

So theoretically, it might be possible. But that'd require that your sim kept rolling Wants for the short interactions 100 times in a row, and that no one got distracted by, say an idle animation or another sim trying to interact with them, etc. There's a little room for error assuming 5-minute interactions, but really not much.

Established couples might actually not be the best for this, as they do tend to Want to Make Out and Woohoo with each other over and over again. That's great for Aspiration points, but not so much for the amount of singular Wants, as those interactions take a looooong time. A new couple might stay in the little Wants zone longer, but dates are so effective that eventually the power Wants come into play there too. So all in all, you'd have to be very, very lucky.

Initially I was a little disappointed with the result, it would have been cool if it had been that easy. But, I learned something, and to think of it, 36 Wants in a single date is still a lot – even at that speed, the 100 Wants could still be scored in just three dates. That's still very few, and with the mood boosts dates give, you could even do them back to back probably. Although, it would get pretty repetitive I'd imagine. After this experiment I think I want a bit of a break from dates in the game!

So, that's it for my fun little diversion in strategy simming, and all from the Curiouses in Desiderata Valley (for real this time), and next I'll be returning to Lakewood. I hope to see you then, thanks for reading and until next time, happy simming!

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December 2024

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