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Update time! I got the Curious household update typed up, so here it is:



As always, comments are welcome wherever. I hope you enjoy!

Date: Nov. 29th, 2015 09:37 pm (UTC)
From: [identity profile] esmeiolanthe.livejournal.com
What a fun update! :)

Nervous and Pascal make a good couple, and Nervous is handling the whole pregnancy thing very well, three plates of spaghetti notwithstanding.

That's really interesting about the arcade game being specific. They are different items in the catalog, so I guess that makes sense. Well done on getting so many badges so quickly! What rank is the business at now?

You're making good progress on the monster mash bonus too. It's a pity that Bonita may become a zombie, though. :'(

Nervous may yet go after the gnome. If a sim is busy for too long at gnome-steal-back-time, or if their needs are too low, then they might not go out that night. But they won't forget, and they'll go retrieve their property later. Sometimes they'll even tell their children, who will go retrieve the gnome "years" later.

Keep up the good work! :D

Date: Nov. 30th, 2015 06:50 pm (UTC)
From: [identity profile] katrisims.livejournal.com
Thanks, Esme!

I really like those two together, they're so cute. <3 And Nervous is indeed doing admirably well, despite the constant hunger drop.

That was quite interesting to me, too! In all my time playing the game, this was the first time I saw someone look for something that was not actually sold in the current business. And it does indeed seem that the arcade games are different items and not just recolors of each other, that probably explains why it had to be that exact game.

Thanks, Pascal seems to be a pretty quick learner. When we ended the week, the business was at rank 7.

It's going rather nicely for the monster mash bonus, though I haven't yet made exact plans on how I'll do it and with whom. So far, it could be either Bonita or Pascal - he also counts because he had Bonita. And since we'll by trying for an alien every generation, there should be other possibilities, too. Becoming a werewolf might be the most difficult gameplay-wise, I don't actually think I've ever managed one, but becoming a zombie is the one that actually hurts a bit, whoever that may end up being. :( I console myself with the fact that if I want to, I can cure the sim with cheats afterwards.

Oh, that's interesting about the gnome, thanks for the info! Fingers crossed we may get it back yet. :)

Thank you, and thank you for reading and commenting! ^^

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